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Fixed in 12.0.0



Found in [Package]


Issue ID




Game Object with Translucent Material Type loses translucency when Ray Traced Shadows are enabled on Light

Package: SRP HD Template


How to reproduce:
1. Open the "1307870_Repro" project downloaded from Google Drive (link in the Edit)
2. Open the Scene "AptoDemo"
3. In the Scene/Game view inspect the "curtains7" GameObject
4. In the Hierarchy select the "Directional Light" GameObject
5. In the Inspector expand Shadows, foldout Shadow Map, and enable "Ray Traced Shadows (Preview)"
6. In the Scene/Game view inspect the "curtains7" GameObject

Expected results: The light still shines through curtains
Actual results: The curtains become a solid object, no light shines through

Reproducible with: 7.5.3 (2019.4.21f1), 10.3.1 (2020.2.6f1), 11.0.0 (2021.1.0b9), 12.0.0 (2021.2.0a7
Could not test with: 2018.4.32f1 because DXR was not yet available

  1. Resolution Note (fix version 12.0.0):

    Fixed in Unity 2021.2.0a16

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