Search Issue Tracker
Fixed in 10.1.0
Votes
0
Found in [Package]
8.3.1
Issue ID
1311929
Regression
No
Scene view/GameObjects become black when the Camera is far away from the GameObjects and Texture Quality is set to "Eighth Res"
How to reproduce:
1. Open the attached "1311292_Repro" project
2. Open the Scene "SampleScene"
3. Observe the Game view
Expected results: The GameObjects are their original color
Actual results: The GameObjects are black
Reproducible with: 4.10.0-preview (2018.4.31f1), 7.5.3 (2019.4.20f1), 8.3.1 (2020.1.17f1)
Not reproducible with: 10.1.0 (2020.2.0b9), 10.3.1 (2020.2.3f1), 11.0.0 (2021.1.0b5, 2021.2.0a4)
Notes:
- Moving the view in the Scene view far away from the GameObjects will make the whole Scene view become black
- The issue is not reproducible in Built-in RP and Universal RP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Resolution Note (fix version 10.1.0):
Fixed in HDRP 10.1.0