Search Issue Tracker
Fix In Review
Votes
0
Found in [Package]
10.2.0
Issue ID
1293343
Regression
No
[HDRP][DXR] Pixelated edge with raytrace reflection in HDRP ttemplate DXR
Repro:
- get hdrp-template-dxr branch from github
- go to the 3rd room and look at the spheres
- see that they have some pixelated edges
- go inside the car and notice pixel outlines around certain objects
Talked to Anis, he's aware of this bug. Adding this bug for him.
(TAA on for all images)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment