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[HDRP] Scene/Game view and Build window becomes entirely black when HDRP...
How to reproduce: 1. Open user's attached project "Bug.zip" 2. In the Hierarchy select "TrexMain (1)" 3. Change Normal Map value to ... Read more
[HDRP] Disabling Tonemapping in Frame settings breaks rendering
I have tested this on 8.2.0 package and it is working fine, however on master branch it breaks rendering. I have tested in on the sa... Read more
Render Pipeline Editor Resources asset isn't saved in the HDRP Default S...
How to reproduce: 1. Open attached project "hdrp_final.zip" 2. In the Menu bar, go to Edit > Project Settings... 3. In the Project S... Read more
[HDRP] Area Light's Shape is not updated when baked after adjusting size...
How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Adjust the Scene view so the lights in the Hier... Read more
[HDRP] ArgumentNullException on upgrading the HDRP package to latest ver...
Steps To Reproduce: 1. Create a new Project with HDRP template 2. Package Manager > HDRP > Upgrade to 9.0.0 Expected Result: Packa... Read more
[XR SDK][HDRP] Mirror render texture is rendering the view of OVRCamera ...
How to reproduce: 1. Open attached project ("RenderTextureTesting.zip") 2. Open SampleScene scene 3. Enter Play mode Expected resul... Read more
[XRSDK] [HDRP] Lights stops being rendered when they move away from the ...
How to reproduce: 1. Open attached project ("HDRP_Oculus_LightingTest.zip") 2. Open "LightPlane_AtOrigin" or "LightPlane_NotAtOrigin... Read more
[HDRP] [XRSDK] Most of the shaders are rendered to one eye when Single P...
How to reproduce: 1. Open attached project ("1211332-R.zip") 2. Open Repro scene 3. Set XR Render Mode to Single Pass Instanced 4. E... Read more
[HDRP] Project materials become grey on Upgrading to HD materials
Project materials become grey on Upgrading to HD materials in the Scene and Game view Steps to Reproduce: 1. Create a new Project w... Read more
[HDRP] Default DXR scene prefab Wizard fix throws an error message
Repro steps: 1) Run DXR wizard 2) An error will appear on the last step "Default DXR scene prefab" The error is found in: com.unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ligtmaps disappear when entering the Play Mode
- [Vulkan] [Android] Visual corruption is visible on some Android devices in the Player when Depth Of Field is enabled in Global Volume and the Vulkan Graphics API is selected
- An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module
- Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color