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[HDRP] Disabling Tonemapping in Frame settings breaks rendering
I have tested this on 8.2.0 package and it is working fine, however on master branch it breaks rendering. I have tested in on the sa... Read more
Transparent materials use global sky ambient probe instead of SSGI fallb...
How to reproduce: 1. Open the attached project "SSGIFallbackIssue.zip" 2. Open "ReproScene" Scene 3. Enter the Play mode Expected r... Read more
[Editor] Layer mask values are calculated based on sequential incides ra...
How to reproduce: 1. Open the user's attached "PathTracing" 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "GameObje... Read more
[HDRP] Reflection Probe face does not reflect ambient lighting when baked
How to reproduce: 1. Open user's attached project from "SkatePrototypeV2.zip" 2. Select "ReflProbe" in the Hierarchy 3. Rotate it in... Read more
[HDRP] Black lightmap when generating GI from HDRI sky with the "Baked L...
How to reproduce: 1. Open the user's attached "Lightmapping1.zip" project 2. Open the "Lighting" Scene 3. Make sure Scene view Draw ... Read more
[Light Explorer] Shadows Resolution Level field is missing "Ultra" setting
Repro: Create a new project using the HDRP template in version 2020.2.0b9 Open the Scene "SampleScene.unity" Navigate to the Light ... Read more
[XR SDK] [TextMeshPro] [HDRP] Text is blurry in Play mode when Single Pa...
Reproduction steps: 1. Open the attached project ("1289080-Repro.zip") 2. Open "TMPFontTest" scene 3. Make sure XR SDK is enabled an... Read more
Prefabs' icons are blank after creating a new High Definition RP project
How to reproduce it: 1. Create a new High Definition RP project 2. In the Project Window select the 'Assets' folder 3. In the Projec... Read more
[A2] Some Translucent+AlphaClipping shaderGraphs are not SRP-Batcher com...
How to reproduce: 1. Open the project with the given build 2. Open the SampleScene 3. Notice there are 3 globes in the scene (See at... Read more
Prefab Mode with regular editing environment scene is always dirty when ...
How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP