Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
2019.3
2020.1
2020.1.8f1
Issue ID
1290637
Regression
Yes
Prefabs' icons are blank after creating a new High Definition RP project
How to reproduce it:
1. Create a new High Definition RP project
2. In the Project Window select the 'Assets' folder
3. In the Project Window toolbar click on the Search by Type button and select the 'Prefab' value
4. Notice filtered Prefabs and their icons
Expected result: All of the prefabs' icons are visible
Actual result: Prefabs' icons are blank
Reproducible with: 6.5.2-preview (2019.3.0a1, 2019.3.0a12), 7.3.1 (2019.4.14f1), 8.2.0 (2020.1.13f1)
Not reproducible with: 4.1.0-preview (2018.4.29f1), 5.16.1-preview (2019.3.0a1), 10.1.0 (2020.2.0b10, 2021.1.0a5)
Note: Only reproducible with High Definition RP project
Workaround: Reimport each Prefab individually
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Not reproducible with HDRP 10.2.2, prefab icons are slow to appear but after a couple of seconds, they are correctly generated. Some prefabs will still use the default prefab icon in some cases because the object is not previewable (for example a camera, light, or other invisible objects).
No backport planned for 7.x