Search Issue Tracker

Fixed in 10.3.X

Votes

4

Found in [Package]

2020.2

2020.2.0b9

2021.1

Issue ID

1289080

Regression

No

[XR SDK] [TextMeshPro] [HDRP] Text is blurry in Play mode when Single Pass Instanced rendering mode is used

Package: Scriptable Render Pipeline HD

-

Reproduction steps:
1. Open the attached project ("1289080-Repro.zip")
2. Open "TMPFontTest" scene
3. Make sure XR SDK is enabled and Single Pass Instanced rendering mode is active
3. Enter Play mode

Expected result: Text in the Game window is displayed the same as out of Play mode
Actual result: Text in the Game window is blurry

Reproducible with: HDRP 10.1.0 (2020.2.0b10, 2021.1.0a5)
Not reproducible wtih: HDRP 7.5.1, 8.2.0, 9.0.0-preview.71 (2019.4.14f1, 2020.1.13f1) (Single Pass instanced does not render to both eyes, rendering eye does not blur)
Not tested wtih: 2018.4.29f1 (XR SDK not available)

  1. Resolution Note (fix version 10.3):

    Fixed with HDRP 11.0.0 (2021.1.0a10.1694)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.