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Fixed in 10.3.X
Votes
4
Found in [Package]
2020.2
2020.2.0b9
2021.1
Issue ID
1289080
Regression
No
[XR SDK] [TextMeshPro] [HDRP] Text is blurry in Play mode when Single Pass Instanced rendering mode is used
Reproduction steps:
1. Open the attached project ("1289080-Repro.zip")
2. Open "TMPFontTest" scene
3. Make sure XR SDK is enabled and Single Pass Instanced rendering mode is active
3. Enter Play mode
Expected result: Text in the Game window is displayed the same as out of Play mode
Actual result: Text in the Game window is blurry
Reproducible with: HDRP 10.1.0 (2020.2.0b10, 2021.1.0a5)
Not reproducible wtih: HDRP 7.5.1, 8.2.0, 9.0.0-preview.71 (2019.4.14f1, 2020.1.13f1) (Single Pass instanced does not render to both eyes, rendering eye does not blur)
Not tested wtih: 2018.4.29f1 (XR SDK not available)
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Resolution Note (fix version 10.3):
Fixed with HDRP 11.0.0 (2021.1.0a10.1694)