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Fixed in 13.0.0

Votes

0

Found in [Package]

2020.3

2021.1

2021.2

2021.2.0a16

Issue ID

1335705

Regression

Yes

[Editor] Layer mask values are calculated based on sequential incides rather than based on indices used in the Layers table

Package: Scriptable Render Pipeline HD

-

How to reproduce:
1. Open the user's attached "PathTracing"
2. Open the Scene "SampleScene"
3. In the Hierarchy select the "GameObject"
4, In the Inspector, "Volume" Component open the Layer Mask dropdown list and deselect the "Water" Layer

Expected results: The shadow under the cube disappears
Actual results: The shadow under the cube stays

Reproducible with: 10.3.1 (2020.2.7f1), 10.5.0 (2020.3.9f1), 11.0.0 (2021.1.8f1), 12.0.0 (2021.2.0a17)
Not reproducible with: 7.6.0 (2019.4.27f1), 10.2.2 (2020.2.0b12)

Note:
- Disabling the "UI" Layer will remove the shadow

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