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Localization addressable labels are applied to the asset parent folder w...
How to reproduce: 1. Open the user’s attached “Bug localization addressable labels.zip” project 2. Open the “Addressables Groups” ... Read more
"NullReferenceException" is thrown when calling Addressables.LoadAssetAs...
How to reproduce: 1. Open the attached project "AddressablesReproduceIssue.zip" 2. Enter Play Mode 3. Click the "Initialize Async... Read more
The addressable sprite asset is duplicated in multiple asset bundles whe...
Reproduction steps: 1. Open the attached “TilemapAddr” project 2. Open “Assets/Addresable/SpriteAtlas.spriteatlasv2” and make sure... Read more
Addressables Build with Unique Bundle IDs fails when Bundle Naming Mode ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Addressables Groups window (Window > Asset Management > Ad... Read more
JsonReaderException error is logged in the Console when the size of the ...
Reproduction steps: 1. Open the attached project “ReproProj“ 2. Go to the Edit > ProjectSettings > Services 3. Select your organi... Read more
Profiler throws “KeyNotFoundException” errors for remote catalogs when i...
How to reproduce: 1. Open the “Addressable Playground” project 2. Open the Addressable Groups window (Window > Asset Management > ... Read more
Typo in one of the Cache Clear Behavior selections
Reproduction steps: 1. Open the attached “My project (1047) - Copy.zip“ project 2. Open the Addressables Groups window (Window > A... Read more
ODR files from the local path are not loaded when using Addressables
How to reproduce: 1. Open the attached “addressablesLoad.zip” project 2. Open the “ResourceManagerConfig.cs” file 3. Observe the ... Read more
"Build report xxxxx not found" error is seen in the Profiler when Loadin...
How to reproduce: 1. Open the “addr_repro“ project 2. Open the “Startup“ Scene 3. In the Menu press Window → Analysis → Profiler ... Read more
"ArgumentNullException: Value cannot be null." when using AssetReference...
How to reproduce: 1. Open the attached project "DefaultProjectURP.zip" 2. Select Assets/Scripts/SOs/TestSO.asset 3. Drag and drop... Read more
All about bugs
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Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file