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IndexOutOfRangeException occurs when assigning a subasset from a Sprite ...
How to reproduce: 1. Open the attached “IN-87971” project 2. Open the “SampleScene” Scene 3. Create an empty GameObject in the Sc... Read more
Shared Bundle Settings group and load path are ignored when building Add...
How to reproduce: 1. Open the attached “IN-87992” project 2. Open the Addressables Groups window (Window → Asset Management → Addr... Read more
Invalid FilePath in AddressablesPlayerBuildResult.BundleBuildResult when...
Reproduction steps: 1. Open the attached “MagAddressables“ project 2. Open “Library/PackageCache/com.unity.addressables@1.21.2/Edi... Read more
Multiple types of errors are thrown when the removal of an Addressables ...
How to reproduce: 1. Open the “BugTest.zip“ 2. Open the “SampleScene“ 3. Enter and exit the Play Mode 4. Select the InsideAddres... Read more
CheckForCatalogUpdates() returns 0 even when there is updated content av...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open Command Prompt and navigate to the root project directory con... Read more
[Android] A Significant spike in the performance occurs when loading a T...
Reproduction steps: 1. Open the attached “ASQWE” project 2. Open the Profiler Window (Window > Analysis Profiler) 3. In the Profiler... Read more
Error "Releasing render texture that is set as Camera.targetTexture!" wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Build and Run “Scenes/SampleScene” 3. Observe the Player Expec... Read more
Exception "IndexOutOfRangeException" is thrown when assigning an address...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “DeclaringReferencesTest” Asset in the Project window 3... Read more
Custom Asset Provider is being not used when it's selected in Addressabl...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Project window, select “Assets/AddressableAssetsData/Address... Read more
"NullReferenceException" error when loading an addressables Scene in Player
Reproduction steps: 1. Make sure that the “AddressableSceneBug“ folder in the “C:\Users\[user]\AppData\LocalLow\Unity\DefaultCompan... Read more
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