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[Addressables] Addressables are not using a Custom AssetBundle Provider ...
Reproduction steps:1. Open the attached project "AddressablesBug.zip"2. Delete old AddressableAssetsData folder3. Create Addressable... Read more
[Addressables] Built-in modules aren't marked as dependencies
To reproduce:1) Open the attached project2) Open Package Manager3) Go to Built-in packages4) Try deleting one of the following: Asse... Read more
AssetRefererenceSprite does not track subobjects properly - the new name...
Steps to reproduce:1. Open the attached user's project "1421933-Customer.zip"2. Select "MyScriptable.asset" within the Editor in the... Read more
[Addressables] Exception: Invalid path in RawDataProvider on first launc...
How to reproduce:1. Create a new Unity project2. Add the Addressables package3. Create a prefab and mark it as 'Addressable'5. In th... Read more
Catalog lookup does not fallback to local on timeout
Steps to reproduce: A forum user reported that if fetching the hash for a catalog times out it does not fallback to the local or cac... Read more
[Addressables] Group References get unhooked and Schema Assets get delet...
How to reproduce:1. Open the attached project ("case_1199672-victory_game.zip")2. Open the Addressables Groups tab3. Notice the "Pac... Read more
[iOS] OutOfMemoryError crash on iOS when loading an addressables Scene
The user was able to reproduce the issue with: 1.19.19 (2021.2.17f1) First few lines of the crash:Crashed: Loading.PreloadManager (S... Read more
[Addressables] Using Addressable assets results in higher "ShaderLab" me...
Reproduction steps: 1. Open "ShaderAndAddressable.zip" project2. "Build And Run" -> "Without Addressable Assets"3. Take a Detaile... Read more
Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & A...
Steps to reproduce:1. Open user's attached project "OverflowSmallRepro.zip"2. Build the addressable groups3. Open the scene Scenes/S... Read more
Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...
We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more
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