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0

Found in [Package]

1.1.4-preview

Issue ID

1169328

Regression

No

[Addressables] Using Addressable assets results in higher "ShaderLab" memory usage

Package: Addressables

-

Reproduction steps:

1. Open "ShaderAndAddressable.zip" project
2. "Build And Run" -> "Without Addressable Assets"
3. Take a Detailed Memory Snapshot
4. "Other" -> "Rendering" -> "ShaderLab" and see how much memory it takes up (10.4 - 13.4 Mb)
5. "Build And Run" -> "With Addressable Assets"
6. Take a Detailed Memory Snapshot
7. "Other" -> "Rendering" -> "ShaderLab" and see how much memory it takes up (18.4 - 22.8 Mb)
8. Compare the two memory snapshots

Expected Result: Both have similar memory usage
Actual Result: Using Addressables increases the memory usage of ShaderLab

Reproduced with: 2019.3.0a10, 2019.2.0b10, 2019.1.11f1, 2018.4.5f1

Note:
Setting "Project Settings" -> "Graphics" -> "Shader Stripping" -> "Fog Modes" -> "Custom" to "Linear" makes both builds use the same amount of memory. (Both have the bigger memory usage)

  1. Resolution Note:

    Please see Ryan's notes. If the customer can not manage the override function as Ryan suggested, please have them contact their support person to help with this issue.

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