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"Streaming of '' on this platform is not supported" if filename does not...
If filename in url passed to GetAudioClip does not have and extension or url leads to folder "Streaming of '' on this platform is no... Read more
Using undo, Skinned Mesh is not removed
After you add a skinned mesh component to a game object, using undo, skinned mesh is not removed To reproduce:1. Create new project2... Read more
Clicking on the UI Scrollbar does not move the handle to the click position
To reproduce: 1. Open the project, attached by the user (BugReport.zip)2. Open the "scene" scene3. Enter Play mode4. Click in the mi... Read more
[VideoPlayer] VP8 video sound plays faster than video
How to reproduce:1. Open the attached project2. Build Render Texture scene on iOS3. Build Xcode project4. Let video playResult: Noti... Read more
Moving multiple objects makes only one of them to move according to handles
Steps to reproduce: 1. Open attached TransformIssue.zip project2. Open scene "repro"3. In hierarchy's search bar search for "a"4. Se... Read more
[VideoPlayer] H264 video doesn't loop on HTC One (OS 4.2.2)
How to reproduce:1. Open the attached project2. Build and run RenderTexture scene on Android device3. Let H264 video loopResult: Aft... Read more
The normal of hit is wrong when calling NavMesh.Raycast
Steps to reproduce:1. Open the attached project2. Open the Assets/Main.unity scene3. Play the scene4. Observe the Console Window Act... Read more
GUI Skin can be dragged straight into the Hierarchy
To reproduce: 1. Create a new project2. Create new GUI Skin3. Drag new GUI Skin into the Hierarchy4. Select the new object in the Hi... Read more
[Regression][Android] If multi resolution splashes are present they are ...
Steps to reproduce:1. Open attached project2. Switch to android platform3. Build and Run project on a device Expected result: Full s... Read more
Unity crashes after setting a break point at GetComponent<Rigidbody>().a...
Steps to reproduce:1. Open the attached project(WinPhoEdited.zip)2. Open the Assets/test.unity scene3. Open the Assets/Spinner.cs sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names