Search Issue Tracker

Fixed in 2018.1.X

Fixed in 5.6.X, 2017.1.X, 2017.2.X



Found in


Issue ID




Using undo, Skinned Mesh is not removed

Graphics - General


After you add a skinned mesh component to a game object, using undo, skinned mesh is not removed

To reproduce:
1. Create new project
2. Create cube
3. Add Skinned Mesh component
4. Press undo

Expected result: component is removed
Actual result: component is still there

Reproduced on: 5.5.4p1 2017.2.0b1
Does not reproduce on: 5.4.5p4
Regression introduced on: 5.5.0a6
Notes: after pressing undo and the pressing redo Unity crashes. If you remove component manually by right clicking on it then pressing Undo and Redo, after couple of time Unity freezes.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.