Search Issue Tracker
Reordering children in the Hierarchy does not dirty the scene nor record...
Steps:1. Create a GameObject with two children2. Reorder the two children==>Scene is not dirtiedUndo doesn't work either Note:- T... Read more
Asset renaming is slow until library folder is deleted
How to reproduce:1. Open the attached project. Check an edit below for more information2. Select the Canvas object in the Project wi... Read more
Child Coroutine is not stopped when stopping the Parent Coroutine from i...
How to reproduce:1. Open "case_1269454.zip" and SampleScene2. Enter the Play moe3. Press O and observe the Game view, the cube does ... Read more
[Prefabs] Blue highlight (override indicator) is missing for Radius and ...
Blue highlight (override indicator) is missing for Radius and Height Properties in Nev Mesh Obstacle even though changes are visible... Read more
Icons of Prefab Assets of 3D Gameobjects do not change
Prefab Assets icon for some 3D Gameobjects like Cube, Sphere, Capsule, Cylinder, or Tree do not change due to their 3D model thumbna... Read more
[UIR] Button elements sometimes not visible after being pressed multiple...
How to reproduce:1. Open "UITKFadeProblem.zip" project and SampleScene scene2. Enter the Play mode3. Keep pressing the menu Buttons ... Read more
Editor crashes on DebugStringToFilePostprocessedStacktrace when loading ...
Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Load the "main" scene3. Select Debug > BuildAsse... Read more
[iOS] Player crashes with LiteNetBug`main when accessing IPInterfaceProp...
How to reproduce:1. Open the attached LiteNetBug.zip project2. Build Sample Scene for iOS and deploy the Xcode project to the device... Read more
Linux Editor freezes when using Vulkan and switching the Color Space to ...
How to reproduce:1. Create a new project2. Go to the menu bar "Edit > Project Settings..."3. In the "Project Settings" window go ... Read more
[SRP] Using Graphics.Blit() to set a Render Texture generated by Compute...
How to reproduce:1. Create a URP template project2. Import the attached unitypackage file named "Code_1269325"3. Add the FractalMast... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default