Search Issue Tracker
Fixed in 2.1.0 preview.3
Votes
0
Found in [Package]
1.0.0 preview.12
Issue ID
1188454
Regression
No
[WebGL] Player build fails with an empty scene when project contains AR foundation package
How to reproduce:
1. Create a new project
2. Import AR foundation package from package manager
3. Switch platform to WebGL
4. Build an empty scene
Expected result: project gets built
Actual result: console throws errors*
Reproducible with: 2018.4.11f1
Not reproducible with: 2019.2.8f1, 2019.3.0b6, 2020.1.0a8
Could not test with: 2017.4
Error*:
error CS0234: The type or namespace name 'SpatialTracking' does not exist in the namespace 'UnityEngine'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Viewport's gizmos for Margin and Padding disappear when dragging to modify the value and the cursor leaves the Spacing section
- "Multiplayer Center" window does not reflect changes made in "Other Packages" section
- Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skinning is set to GPU(Batched)
- Editing and saving Curve changes in UI Builder window throws multiple errors in the Console
- [UI Builder] Value is not selected when left clicking on Spacing/Border Widget values
Add comment