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[Mac] Specific h264 Video Clip stops playing/lags after a few seconds wh...
How to reproduce:1. Open the attached "VideoPlayerBug2" project and "Repro" scene2. Enter playmode, video clip should be played Expe... Read more
[Shuriken] WaitForJobGroup causes huge FPS drop after upgrading from 5.6...
How to reproduce:1. Download attached project file2. Play the "Particles" scene Expected result: Particles system works fine without... Read more
When project has compiling error, some prefabs get broken GUI and spams ...
How to reproduce:1. Open the attached project or download "Toy Car Game" from Asset Store2. Notice that it has one compilation error... Read more
[Timeline] The current position of Animation Window linked with Timeline...
Steps to reproduce:1. Open user attached project ("TimelineLinkCurrentTime")2. Select the "New Timeline" from the Hierarchy3. Double... Read more
[Metal][iOS] RenderTexture.DiscardContents() doesn't discard contents
Steps to reproduce:1. Open the attached project2. Build to iOS3. Run on a device4. In XCode, go to Debug -> Capture GPU Frame5. O... Read more
[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...
To reproduce:1. Open attached project2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: scene... Read more
NavMesh is generated differently depending on the world position of the ...
To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip)2. Open the "NavmeshRepro" scene3. Open Navigation window4. ... Read more
[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the bu...
Steps to reproduce:1. Open user attached project2. Open Test.scene3. Select the "Test Loader" object in the hierarchy, notice that "... Read more
Crash in mono_jit_runtime_invoke when Animator instantiated from Script ...
How to reproduce:1. Open the attached users project "2017AnimatorCrash" and "scene" scene2. Enter playmode and open Animator window3... Read more
[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...
Setting the Project to use the new Experimental .NET 4.6 support apparently results in the Editor using the OS's Locale for formatti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code