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1
votes
Fixed

[Mac] Specific h264 Video Clip stops playing/lags after a few seconds wh...

Video

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the attached "VideoPlayerBug2" project and "Repro" scene2. Enter playmode, video clip should be played Expe... Read more

24
votes
Fixed

[Shuriken] WaitForJobGroup causes huge FPS drop after upgrading from 5.6...

Visual Effects - Legacy

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Jul 14, 2017

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Version/s: 5.6.0b11

How to reproduce:1. Download attached project file2. Play the "Particles" scene Expected result: Particles system works fine without... Read more

0
votes
Fixed

When project has compiling error, some prefabs get broken GUI and spams ...

Asset and Scene Management

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Jul 14, 2017

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Version/s: 2017.2.0b3

How to reproduce:1. Open the attached project or download "Toy Car Game" from Asset Store2. Notice that it has one compilation error... Read more

1
votes
Fixed

[Timeline] The current position of Animation Window linked with Timeline...

Timeline

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Jul 14, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project ("TimelineLinkCurrentTime")2. Select the "New Timeline" from the Hierarchy3. Double... Read more

0
votes
Fixed

[Metal][iOS] RenderTexture.DiscardContents() doesn't discard contents

Mobile Graphics

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Jul 14, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project2. Build to iOS3. Run on a device4. In XCode, go to Debug -> Capture GPU Frame5. O... Read more

0
votes
Fixed

[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...

Deployment Management

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Jul 14, 2017

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Version/s: 5.3.7p4

To reproduce:1. Open attached project2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: scene... Read more

8
votes
Fixed

NavMesh is generated differently depending on the world position of the ...

AI Navigation

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Jul 13, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open the project, attached by the user (NavmeshBug.zip)2. Open the "NavmeshRepro" scene3. Open Navigation window4. ... Read more

1
votes
Fixed

[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the bu...

Asset Bundles

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Jul 13, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project2. Open Test.scene3. Select the "Test Loader" object in the hierarchy, notice that "... Read more

0
votes
Fixed

Crash in mono_jit_runtime_invoke when Animator instantiated from Script ...

Animation

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Jul 13, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the attached users project "2017AnimatorCrash" and "scene" scene2. Enter playmode and open Animator window3... Read more

68
votes
Fixed

[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...

Themes

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Jul 13, 2017

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Version/s: 2017.1.0f3

Setting the Project to use the new Experimental .NET 4.6 support apparently results in the Editor using the OS's Locale for formatti... Read more

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