Search Issue Tracker

Fixed in 2017.3.0f3

Fixed in 5.5.X, 5.6.X, 2017.1.X, 2017.2.X



Found in


Issue ID




[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the build, missing Behaviour warnings in the editor

Asset Bundles


Steps to reproduce:
1. Open user attached project
2. Open Test.scene
3. Select the "Test Loader" object in the hierarchy, notice that "Load All Assets" is selected
4. Play in editor and observe the referenced script on this Behaviour is missing warnings in the console
5. Build and run the game with development build checked
6. Observe that an object is not loaded in the build, instead an ArgumentException error appears.

Expected result: AssetBundle.LoadAllAssets should not display any warnings in the editor, object should be loaded in the build instead of displaying an error

Reproduced in: 2017.3.0a1, 2017.2.0b4, 2017.1.0p1, 5.6.2p4, 5.5.4p1
Not reproduced in: 5.5.4f1, 5.4.6f1
Regression since: 5.5.4p1

Fixed in: 2017.3.0a3
Backported to: 2017.2.0b7, 2017.1.0p4

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.