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[Project Browser] Contents of Favorite folder disappear when saving an u...
How to reproduce:1. Open the "case_1362121" project2. Select "Favorites -> Scenes" in the Project Browser3. Open one of the Scene... Read more
Memory leak when moving states in Animator window
Reproduction steps:1. Create a new project2. Open a Task Manager on Windows or Activity Monitor on Mac3. Create a new Animator Contr... Read more
Custom Visual Scripting Units disappear when regenerating Units
How to reproduce:1. Open the project "1355911.zip" found in the Google Drive2. Select the "GameObject" object in the Hierarchy3. Cli... Read more
[Android] Random numbers are being dialed when a BT connection is establ...
Reproduction steps:1. Create a new project2. Switch to Android Platform3. Add a custom Android Manifest through the Player Options u... Read more
Game and Scene View renders artifacts when using the Editor on M1
How to reproduce:1. Create a new project2. Enter Play Mode Expected result: No artifacts around the border of the Game view or flick... Read more
Color transformation values behaves differently after performing arithme...
How to reproduce it:1. Open the attached project "New Unity Project (5).zip"2. Load the "SampleScene"3. Enter the Play Mode4. Observ... Read more
[Search] NullReferenceException after switching Description column forma...
How to reproduce it:1. Open the user's attached project "2021.2 Beta.zip"2. Go to Window > Search > New Window3. Change the li... Read more
Macro redefinition warnings in the Inspector window when selecting a spe...
Reproduction steps:1. Open the user's attached project "URPShaderWarning-2021.2.zip"2. Go to Assets, select "ShadowCasterOnly.shader... Read more
Checkbox breaks when showMixedValue is toggled
How to reproduce:1. Open the user's attached project2. Go to Test/ShowMixedValueToggle3. Toggle "Select A" or "Select B"4. Observe t... Read more
[Android] [Vulkan] 'GetGpuTimerFrequency' and 'gpuFrameTime' return 0 wh...
How to reproduce:1. Open the attached user's project 'TURP.zip'2. Build and Run the application on an Android device3. When the app ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved