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Hash128.Parse throws an Exception when running in a thread other than th...
To reproduce: 1. Download attached "Repro_Hash128_Parse.zip" project and open in Unity 2. Open "SampleScene" 3. Select "Hash128" ga... Read more
VisualElement object isn't getting updated when its scale is being chang...
To reproduce: 1. Open attached project ("case_1185353.zip") 2. From menu bar open "TestWindow" > "Window" 3. In the newly opened win... Read more
TileMap renderer does not consider the z value, therefore, sometimes doe...
How to reproduce: 1. Open attached project "Tilemap.zip" and scene "test1" 2. Enter Play mode 3. In Game view, press on "Generate M... Read more
[URP]SpeedTree Shaders makes shadows become fully black when switching t...
Steps to reproduce: 1. Open user's attached project "WaterShaderExample.zip" 2. Open "WaterTest" scene 3. Notice that the trees have... Read more
Text elements placed over Image creates additional batch for Font Texture
How to reproduce: 1. Open the "Text batch.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger >> Enab... Read more
.obj and dependency .mlt files lost all Materials and Textures when impo...
To reproduce: 1. Download the project from a Link and open in Unity 2. Open "SampleScene" scene 3. From Resources > bugatti drag an... Read more
The NavMeshAgent can not arrive at the Destination if there is the Nav M...
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity 2. Open "SampleScene" scene 3. Enter to Play m... Read more
Color discrepancy between source VideoClip and VideoPlayer output
How to reproduce: 1. Open attached project "VideoTestProject.zip" and scene "" 2. Enter Play mode 3. Compare Game view video with t... Read more
[Mesh] Crash when using half4 in custom vertex struct with Mesh.SetVerte...
Steps to repro: 1. Download attached project 2. open scene "SampleScene" and enter playmode 3. observe crash 4. in Vertex.cs, change... Read more
[Playables] PlayableGraph.Evaluate() has no effect if called in Start()
How to reproduce: 1. Open the attached "PlayableEvaluateStart.zip" project 2. Open scene "SampleScene" 3. Enter Play mode 4. In the ... Read more
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