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0
votes
Fixed

[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Pre...

Package: 2D Sprite Shape

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Aug 28, 2020

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Version/s: 2020.2.0b1

[2D][SpriteShapeProfile] Errors occurs when adding range on Reset-ed Preset of the SpriteShapeProfile Repro Steps: 1. Start a new 2D... Read more

0
votes
Fixed

Null Reference at TMPro.TMP_InputField.LateUpdate when deselecting an In...

Package: TextMeshPro

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Aug 28, 2020

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Version/s: 2.1.0

This issue has been resolved. The fix will be included in the next release of the TMP package which is expected to be version 1.5.2... Read more

0
votes
Won't Fix

Default textures in Resouces folder able to be viewed in Sprite Atlas

2D

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Aug 28, 2020

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Version/s: 2018.4.27f1, 2020.2.0a21

[2D][SpriteAtlas] Default textures in Resouces folder able to be viewed in Sprite Atlas When selecting objects for packing in Sprit... Read more

8
votes
Fixed

[WebGL][Input System] Vertical Axis input is inverted/reversed when usin...

Input

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Aug 28, 2020

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Version/s: 2019.4, 2020.1.3f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Move the Cube around with the... Read more

0
votes
Won't Fix

[XR][URP][Quest] SSAO plus SpeedTree assets reveals graphical artifacts

XR SDK

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Aug 28, 2020

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Version/s: 2020.2.0b1

When using the 142_SSAO_DepthNormal_Projection URP Graphics Tests scene with the SSAO_DepthNormalRenderer on Quest there are graphic... Read more

0
votes
Postponed

Assigning baked lightmaps to a mesh using a script causes lightmap artif...

Progressive Lightmapper

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Aug 27, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "New Unity Project" 2. Open the "TestBake" Scene 3. Click Assets > Bake Prefab ... Read more

1
votes
Fixed

[Android] Screen.orientation does not change if rotating device from one...

Mobile

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Aug 27, 2020

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Version/s: 2019.3.0a5, 2019.4, 2020.1, 2020.1.2f1, 2020.2

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Hold the device in either landscape orientation and notice the ... Read more

1
votes
Duplicate

[Terrain] Missing documentation regarding valid height ranges for SetHei...

Terrain

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Aug 27, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2

Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more

0
votes
Not Reproducible

Objects are rendered in a different order when running the build in batc...

Graphics - LowLevel

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Aug 27, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce 1. Download the attached project from the Google Drive link 2. Create a standalone (Windows) build in a selected fo... Read more

0
votes
Fixed

FrameAll changes zoom level when pressed repeatedly

Package: Timeline

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Aug 27, 2020

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Version/s: 1.4.0, 1.5.0-preview.3

1) Create an empty timeline 2) Add a track group (or any other track, but it should be empty) 3) Zoom out a little bit (try to see a... Read more

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