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[IL2CPP] UnsafeUtility methods generate garbage when using IL2CPP Script...
How to reproduce:1. Open the attached "1271254 repro" project2. Open Build Settings and make sure that Development Build and Autocon... Read more
[Linux] Performance Regression in Play Mode while using the Editor on Li...
Opening empty projects on Linux in Unity 2020.2 results in a significant performance regression compared to earlier versions. Steps ... Read more
[TMP] Text is the wrong size when importing TMP Essentials after importi...
How to reproduce:1. Open the attached project's "case_1271192-Project.zip" Scene labeled "TutorialSampleExperiment"2. Add the Experi... Read more
[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...
This is causing performance issues for users who pool particle systems. This is the function:ParticleSystemRenderer::UpdateCachedMes... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce:1. Open user's attached "Bugs" project2. In the Project window select the "Sound Maker.asset" Asset (Found in the "... Read more
Dualshock4 SetLightBarColor and SetMotorSpeeds cannot be called on the s...
How to reproduce:1. Open the attached project ("DS4LightVibration.zip")2. Open Sample Scene3. Press Change Color and later Reset~ Ob... Read more
Automatically add embedded package files to source control
When using the method `PackageManager.Client.Embed()` to embed a package in the project, or while embedding a package by dropping it... Read more
UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...
Reproduction steps:1. Open user's attached project and scene "GuidsScene"2. Enter Play Mode3. In Hierarchy window, select "Guids" Ga... Read more
[AnimationRigging] Custom track not played when the Timeline preview is ...
How to reproduce:1. Open attached "AnimationRigTimelineInterop.zip" project and SampleScene2. Enter the Play mode3. Observe the Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance