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Game Object Doesn't Animate properly in Timeline when animation Key is a...
After adding an extra animation track to override a character's placement in Timeline, the timeline no longer scrubs correctly. Read more
Mesh preview is blank when a Custom Renderer with a "Before Rendering" R...
How to reproduce: 1. Open the attached "BlankMeshPreview.zip" project 2. Select the "Mesh.fbx" asset 3. Look at the Mesh Preview in ... Read more
[Vector Graphics] Polygons with rounded strokes rendered incorrectly
Repro steps: 1. Open QA attached project "repro_1188031" 2. Observe the Scene View Actual: Polygons rendered with sharp corners ... Read more
Failed file import when editing files externally
Steps to reproduce: 1. Open the user-supplied project with Unity 5.5.6f1 2. Open the scene SampleScene. 3. Open the file Assets/Loca... Read more
Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...
Repro steps: 1. Download example project 2. Open Samplescene 3. Press play and take a look at what the scene looks like 4. Build the... Read more
[Addressables] Hosting Service port changes when Assets are reimported
How to reproduce: 1. Open the attached project "1188009.zip" 2. Open the Hosting window (Window - Asset Management -> Hosting Servic... Read more
NullReferenceException error on PolybrushMesh when unloading Scene in Ed...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. File > New Scene 4. See the error message in the Console Reproduc... Read more
[SerializeReference] looses object reference to Material in build
Reproduction steps: 1. Open the attached project "SerializeReference" and scene "MaterialList" 2. In the Hierarchy, select "Material... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project o... Read more
Unity crashes when RebuildGraph() is used
Repro steps: 1. Open user attached "TimelineRebuild" project and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled