Search Issue Tracker

Not Reproducible

Votes

0

Found in [Package]

7.1.2

Issue ID

1188039

Regression

No

Mesh preview is blank when a Custom Renderer with a "Before Rendering" Renderer Feature is used

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached "BlankMeshPreview.zip" project
2. Select the "Mesh.fbx" asset
3. Look at the Mesh Preview in the Inspector and make sure the mesh is visible
4. Select the "CustomerRenderer" asset
5. Change the Event property of the Renderer Feature to "Before Rendering"
6. Inspect the preview of "Mesh.fbx" again

Expected results: The mesh is visible in the preview
Actual results: The mesh is not visible in the preview

Reproducible with: LWRP 6.9.1 (2019.2.8f1), URP 7.0.1 (2019.3.0b5, 2020.1.0a7), URP 7.1.2 (2019.3.0b5, 2020.1.0a7)

Could not test in 2018.4 streams and lower as Custom Forward Renderers was not implemented yet

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.