Search Issue Tracker
Fixed in 1.6.1
Votes
0
Found in [Package]
0.6.8
Issue ID
1188009
Regression
No
[Addressables] Hosting Service port changes when Assets are reimported
How to reproduce:
1. Open the attached project "1188009.zip"
2. Open the Hosting window (Window - Asset Management -> Hosting Services)
3. Notice the Port field value in the Hosting window
4. Reimport all Assets (Assets -> Reimport All)
5. Observe the Port value in the Hosting window
Expected result: Port value stays the same
Actual result: Port value changes
Reproducible with Unity versions: 2018.4.11f1, 2019.1.14f1, 2019.2.9f1, 2019.3.0b7, 2020.1.0a8
Reproducible with package versions: 0.6.8, 0.7.5, 0.8.6, 1.1.10, 1.2.4
Notes:
Could not test on earlier package versions due to Console errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A NullReferenceException error is thrown when extracting textures from an FBX
- “Convert To Subgraph Operator” option is capitalised incorrectly in VFX Graph
- "Toggle all debug panels" shortcut throws “NullReferenceException: Object reference not set to an instance of an object” error
- Rect Transform values are set to NaN when scaling UI element with centered scaling
- "Local Volumetric Fog" Component's "Inherit from Hierarchy" mode doesn't support negative "Scale" on the "Transform" Component
Resolution Note (fix version 1.6.1):
This should be fixed in the coming 1.6.1 release. The port should no longer re-randomize on a domain reload.