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[Metal][HDRP] Error creating pipeline state (Hidden/HDRP/CopyDepthBuffer...
When launching the HDRP graphic test on Metal, very often an error happen. Unhandled log message: '[Error] Metal: Error creating pip... Read more
PNG import fails when file is still being written to
If Unity starts to import a PNG file while it's still being written to then the import will fail.We should check if there's anything... Read more
Input Package deserializing JSON multiple times when entering/exiting pl...
Using Unity 2022.1.0a7 1. Import this project: https://github.cds.internal.unity3d.com/unity/se.perf.lostcrypt2. Run the "EnterExitP... Read more
Cinemachine internal code error "CS1513: } expected", when switching fro...
How to reproduce:1. Open the attached project "Prj3.5.zip"2. Open the Package Manager window3. Change Cinemachine to 2.6.54. Change ... Read more
[VFX Graph] Allowed GPU Event to Spawn connection results in incorrect l...
Steps to reproduce :- In a system with a trigger even on die- Connect even output to GPUEvent input- Draw a connection from SpawnEve... Read more
[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...
How to reproduce:1. Open user's attached "BugRepro" project2. Open the "SampleScene" Scene3. Select "File -> Build and Run" Expec... Read more
2D Polygon collider does not fit open ended sprite shape
2D Polygon collider does not fit open ended sprite shape Repro steps:1. Download and open the attached "Polygon fail example.zip" pr... Read more
Prefab preview in the Project window does not change after changing the ...
Reproduction steps:1. Create a new project2. Create a Cube in Scene3. Drag the Cube to the Project window to make a prefab4. Create ... Read more
Undo only works on some file types in Project window when creating new f...
Reproduction steps:1. Create a new project2. Create a Material in the Project window (does not matter if a name is added and the ass... Read more
[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...
How to reproduce:1. Open the attached project ("1362184_2022.1.0a7.zip")2. Build And Run on an iOS device3. When the app finishes lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open