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Crash on GfxDeviceD3D12Base::DrawBuffersCommon when building project for...
How to reproduce:1. Open the attached project from "Ritter.DX12Crash.zip"2. In the Toolbar navigate to "Build" -> "Build..."3. Se... Read more
Prefab artifact is left in the Project window when deleting the Prefab
Reproduction steps:1. Create a new project2. Create any GameObject in the Hierarchy window3. Make a Prefab with created GameObject4.... Read more
[URP][XR][Oculus] RenderFeature does not render objects when Event is se...
How to reproduce:1. Open the attached project "URP_SRP Test.zip"2. Make sure in the "ForwardRenderer.asset" Renderer Features Event ... Read more
InvalidOperationException error spam in Console after upgrading the Inpu...
How to reproduce:1. Open the attached project "New Unity project.zip"2. Open the Package Manager (Window>Package Manager)3. Choos... Read more
Parent GameObject is created when creating empty parent on a default par...
How to reproduce:1. Create a new Project2. Hierarchy > 3d object > Cube3. Right-click the Cube and "Set as Default Parent"4. C... Read more
Child object is not added to a prefab when dragging and dropping object ...
How to reproduce:1. Open the attached Unity project2. Open New Prefab prefab3. Drag New Prefab 1 prefab to a Hierarchy window Expect... Read more
Optimize Mesh Data setting can make UV data corrupted in the player
How to reproduce:1. Open user attached project "TEST 2.zip"2. In the menu bar, click on File>Build And Run3. When the application... Read more
Delete and Unpack prefab asset does not unpack all the prefab instances ...
Steps:1. Open attached project2. Open TestScene3. Multiselect all the prefabs in Project Browser4. Delete and Unpack==> Some of t... Read more
[Undo] System is already interested in this transform, SetSystemInterest...
How to reproduce:1. Open attached project2. Select New Prefab(1) and in Inspector apply prefab changes3. Select New Prefab(2) and in... Read more
Gfx.WaitForPresentOnGfxThread > Semafore.WaitForSignal uses around 9 ms ...
How to reproduce it:1. Open the user's attached project2. Load the "Game" Scene3. Open the Profiler window (Window > Analysis >... Read more
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