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[Input System] DualShock4 Controller returns random Input values when co...
How to reproduce:1. Open the user attached project2. Connect a DualShock 4 controller via a Bluetooth3. Launch Steam4. Click Window ... Read more
IndexOutOfRangeException is thrown in the Console when at leat 129 'Deca...
How to reproduce:1. Create a new project2. Import the HD RP package from the Package Manager3. In the Hierarchy window create a new ... Read more
Sprite Shape end-caps height doesn't change when they protrude past path...
How to reproduce it:1. Open the attached project '1281612.zip'2. Load 'Scene' scene from 'Assets' folder3. Check the Spline end-caps... Read more
Sprite Shape Height Interpolation is Linear when using Continuous Interp...
Reproduction steps:1. Open attached project "Shape_Interpolation"2. Open "Scene"3. Check that Spline is being interpolated Continuou... Read more
[Android][URP][2DLights] Lights are not rendered on Xiaomi Mi 4i
How to reproduce:1. Open the attached project2. Set platform to Android3. Build&Run project on the device Expected result: The s... Read more
Universal Render Pipeline/Terrain/Lit type shader material doesn't have ...
How to reproduce:1. Create a new Universal Render Pipeline project2. Add TerrainCF3.mat asset from edit link "TerrainCF3.mat" and se... Read more
Terrain inspector is proposing a shader which isn't there
How to reproduce:Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game/commit/7c071502363c14d40dab... Read more
[Android 7 and lower][GLES3][URP][2DLights] Lights are rendered darker t...
How to reproduce:1. Open the attached project2. Set platform to Android3. Make sure Graphics API is set to GLES34. Build&Run pro... Read more
[Terrain] "Cancelling Display Dialog" error in the Console when trying t...
Steps to reproduce: 1) Download attached project and open in Unity2) Open TerrainScene scene3) Select Terrain GameObject in the Insp... Read more
[TilePalette] Tiles are not ordered in the palette for some pre-sliced T...
To repro:1. Open attached project2. Open Tile Palette window3. Create a new Palette4. Drag TileA1 - 1 texture into the Palette5. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask