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Votes
0
Found in [Package]
10.0.0-preview.26
Issue ID
1281596
Regression
No
Universal Render Pipeline/Terrain/Lit type shader material doesn't have all parameters in Inspector
How to reproduce:
1. Create a new Universal Render Pipeline project
2. Add TerrainCF3.mat asset from edit link "TerrainCF3.mat" and select it
3. Observe Inspector
Expected result: Parameters shown similar to other materials
Actual result: Only 2 parameters are shown
Reproducible with: 7.3.1(2019.4.12f1), 8.2.0(2020.1.9f1, 2020.2.0b7), 10.0.0-preview.26(2021.1.0a1)
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Resolution Note:
Textures, layers, etc. are populated for terrain through the "Paint Terrain" interface as documented here: https://docs.unity3d.com/Manual/class-TerrainLayer.html
The original builtin terrain shader only has 3 properties exposed as material properties as well.
All other properties in the URP shader are marked [HideInInspector] since they are not intended to be controlled directly.