Search Issue Tracker
[Android][Vulkan][Mono] The amount of memory allocated for textures on V...
Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android Actual: The "gfx memory" wh... Read more
[Addressables] Sub-Asset cannot be assigned to an AssetReference
Reproduction steps:1. Open users attached project and Scene scene2. In the Project window, expand AddressableAnimationController ass... Read more
[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play4. Restart the Editor5. Press ... Read more
Vertical UIToolkit ListView allows scrolling horizontally when the ListV...
How to reproduce:1. Open the user's attached to project "UnityUIToolkitListViewBug.zip"2. Load the "SampleScene"3. Enter Play mode4.... Read more
[Localization] LocalizeSpriteEvent throws InvalidCastException when Tabl...
Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the Game view and Con... Read more
[Profiler] Related Data is not sorted by GC Alloc size
Reproduction steps:1. Open the attached "case_1300829.zip" project and Scenes/SampleScene scene2. Select Window/Analysis/Profiler an... Read more
[Addressables] Asset with HideFlags.DontSaveInBuild is included in build
Reproduction steps:1. Open attached project2. Select Window/Asset Management/Addressables/Groups3. Select SampleScene and Build/New ... Read more
[macOS] Wacom Drawing Tablet doesn't register clicks in Game View Contro...
Reproduction steps:1. Create a new Unity project2. Open Game View3. Click various buttons using Wacom Drawing Tablet in Game View Co... Read more
Editor crashes when changing CustomRenderTexture's material shader if th...
How to reproduce:1. Open the attached project named Case_1300770"2. Select the New Custom Render Texture in the Project Window3. Und... Read more
[URP] ShadowCaster2D casting Shadows to incorrect Layers
Reproduction steps:1. Open attached Project "ShadowCast"2. Disable and enable the ShadowCaster2D Component on the Player GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping