Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
2
Found in
2018.4
2019.4.10f1
2021.1
Issue ID
1284210
Regression
No
Android build fails when setting a custom Aspect ratio up to 2.1 in Player settings
Steps to reproduce:
1. Open the attached project "Case_1284210"
2. Build it to Android
Expected results: Android build completes
Actual results: Android build fails with errors in the console
Reproducible with: 2018.4.28.f1, 2019.4.14f1, 2020.1.12f1, 2020.2.0b10, 2021.1.0a4
Note: Custom Aspect ration option is only available with Android
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The terrain appears darker when "Per-pixel Normal" is enabled
- [Linux] Editor assertion causes Test Runner to fail when executing it in Batch Mode
- Color selection by the mouse cursor is still enabled when the "Esc" button is pressed
- Game view becomes black and the Scene window becomes grey, “ArgumentOutOfRangeException” errors and “Render Pipeline error” warnings appear after changing the name or deleting URP/HDRP global settings file
- Transform Component is not accessible inside the Player when RuntimeInitializeOnLoadMethod is used
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a7