Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.3.X
Votes
2
Found in
2018.4
2019.4.10f1
2021.1
Issue ID
1284210
Regression
No
Android build fails when setting a custom Aspect ratio up to 2.1 in Player settings
Steps to reproduce:
1. Open the attached project "Case_1284210"
2. Build it to Android
Expected results: Android build completes
Actual results: Android build fails with errors in the console
Reproducible with: 2018.4.28.f1, 2019.4.14f1, 2020.1.12f1, 2020.2.0b10, 2021.1.0a4
Note: Custom Aspect ration option is only available with Android
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Map Viewer shows "Loading..." text instead of indicating users that Baked Texture Maps are missing
- "Analyze Import Process" button misaligned in Import Activity window
- Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
- Mesh wireframe is difficult to see in Baked Lightmap Viewer window when texture opacity is maximized
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a7