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0
votes
Fixed

[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...

MacOS

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Dec 22, 2020

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Version/s: 2021.1.0a10, 2021.1.0b1

Steps to reproduce:1. Download attached "test.unitypackage" (or use any other .unitypackage file)2. Launch Unity editor with "-impor... Read more

0
votes
Won't Fix

[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...

XR SDK

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Dec 22, 2020

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1, 2021.2

Repro steps:1. Create a new project2. Import the Oculus Integration Plugin from in the Package Manager3. Open the "AvatarGallery" sc... Read more

0
votes
By Design

CinemachineFreeLook Camera jitters when it is controlled by InputValues ...

Package: Cinemachine

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Dec 22, 2020

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Version/s: 2.7.1

Reproduction steps:1. Open user's attached project and Scenes/test scene2. In the Hierarchy window, select Camera3. In the Inspector... Read more

0
votes
Fixed

Errors appear in the Console after selecting .tss or .umxl files in the ...

Package: Quick Search

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Dec 22, 2020

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Version/s: 1.6.0-preview.5

How to reproduce:1. Open the attached '1301021.zip' project2. Select Help > Quick Search3. In the search bar enter 'Test'4. In th... Read more

0
votes
By Design

[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...

XR SDK

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Dec 21, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "CommandBufferStereoBugRepo.zip" project2. Load the "SampleScene"3. Enter Play mode E... Read more

1
votes
Fixed

[GPU PLM] Progressive updates doesn't work on first bake after opening t...

Progressive Lightmapper

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Dec 21, 2020

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Version/s: 2020.2

When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more

0
votes
Fixed

[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...

Scene/Game View

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Dec 21, 2020

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Version/s: 2021.1.0a1, 2021.1.0b1

When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more

0
votes
Fixed

Bad performance when using GPU skinning on Mali with OpenGL ES

Android

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Dec 21, 2020

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Version/s:

GPU skinning on Mali devices is much slower than CPU skinning Read more

0
votes
Fixed

[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...

Package: Scriptable Render Pipeline Universal

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Dec 21, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached "PSX_shader_port.zip" project2. Open the "SampleScene" Scene3. Open the Fog settings (W... Read more

0
votes
Fixed

Undeclared identifier 'GetWorldSpaceNormalizeViewDir' error appears when...

Package: Visual Effect Graph

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Dec 21, 2020

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Version/s: 9.0.0-preview.13

Reproduction steps:1. Open the attached "case_1300901.zip" project and Scenes/SampleScene scene2. In the Project window, open Test.v... Read more

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