Search Issue Tracker

0
votes
Fixed

[Android] Shadergraph blackboard variables are mixed when building to An...

ShaderGraph

-

Dec 09, 2019

-

Version/s: 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project "ShadergraphQuestTest.zip"2. Build it on a mobile device3. Notice the Sphere in the ... Read more

0
votes
Fixed

SV_RenderTargetArrayIndex does not return values in Player when setting ...

Shaders

-

Nov 12, 2019

-

Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project2. Build and run the Scene3.... Read more

0
votes
Not Reproducible

Editor crashes on Transform::GetTransformAccess when instantiating a prefab

Scene Management

-

Dec 05, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Open "Scene1" from user-supplied project2. Start Play Mode Expected result: Scene runsActual result: Editor cras... Read more

0
votes
By Design

[Serialization] Blue highlight is missing when GameObjects are added in ...

Serialization

-

Dec 10, 2019

-

Version/s: 2019.3, 2020.1, 2020.1.0a16

[Serialization] Blue highlight is missing when GameObjects are added in array of MonoBehaviours with SerializedReference objects. Re... Read more

0
votes
Fixed

Crash on Collider2D::Cleanup when changing Scene and disabling a GameObj...

Physics2D

-

Mar 27, 2020

-

Version/s: 2019.1.0a3, 2019.3.4f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached Project "Case_1231211" and load Scene "CrashReproduction"2. Enter Play Mode3. In Game View start q... Read more

6
votes
Fixed

UnityLinker strips classes used with the SerializeReference attribute

IL2CPP

-

Apr 01, 2020

-

Version/s: 2019.3.0a2, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (SerializableReferenceError.zip)2. Build and run a Standalone player3. Click the 'Sp... Read more

0
votes
Not Reproducible

Baking lightmaps with cache server enabled returns incorrect lightmaps

Progressive Lightmapper

-

Dec 03, 2019

-

Version/s: 2019.3.0f1

When baking lighting in a project using the cache server, the lightmaps are ok during the bake but at the end when files get saved o... Read more

0
votes
Fixed

[HDRP] Diffusion Profile List loses references when project is reopened

HD RP

-

Dec 11, 2019

-

Version/s: 2019.3.0f2, 2020.1.0a16

Steps to reproduce:1. Create a new HDRP project2. Create a Diffusion Profile3. Assign it to a Lit Subsurface Scattering material4. C... Read more

0
votes
Fixed

TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed

Asset - Importers

-

Dec 11, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project2. Select Test->Run in the top toolbar3. Inspect the Console Window Expected result:... Read more

0
votes
By Design

[URP] BoatAttack demo throws emscripten error

WebGL

-

Dec 11, 2019

-

Version/s: 2019.3.0f3, 2020.1.0a16

-e: when running the demo in a browser the following error is being thrown--the error is not being thrown when creating a new URP pr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.