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[macOS] Build with IL2CPP scripting backend fails on Xcode
Reproduction steps:1. Create a new project2. Go Edit -> Project Settings -> Player3. Switch Scripting Backend for Standalone t... Read more
Sprite's Order in Layer is ignored when editing a Prefab with a Sprite a...
How to reproduce:1. Open the attached "1297288 repro" project2. Open the "Test" Prefab from Assets > Scenes folder3. Select the "... Read more
EditorGUI.RectIntField fields have different Width and Height compared t...
Reproduction steps:1. Download and open the attached project "RectIntTest.zip"2. Open scene 'SampleScene'3. Select GameObject 'TestO... Read more
[IMGUI] The properties under Scoped Registries are overlapping when the ...
Button text is clipping and properties are going out of pannel under Scoped Registries of Package Manager while decreasing the size ... Read more
[Localization] Export XLIFF generates table with Notes node when notes a...
How to reproduce:1. Open attached "Localization_XLIF_export_bug.zip" project2. Select Window/Asset Management/Localization Tables3. ... Read more
[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...
Repro:1) Be sure to have iOS support installed.2) Create new project and set build target to iOS.3) Generate standard reflection pro... Read more
Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce:1. Open the project from "parallel_for.zip"2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0... Read more
Spamming warning in URP Template
Steps:1. Create new URP template2. Change package manifest to use local Graphics folder, latest master3. Open SampleScene4. Observe ... Read more
[Bolt] FMOD Unit Options in Bolt resetting when entering Play Mode
Reproduction steps:1. Create a new project2. Import Bolt and FMOD ("FMOD for Unity" in Asset Store)3. In the top-left menu bar navig... Read more
[UI/UX] "Force stop" and "Cancel" buttons don't disappear after finishin...
Steps to repro:1. Create new project;2. Open "SampleScene" scene;3. Select File>New Scene;4. In the appeared window select "Basic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window