Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
10.1.0, 10.0.0-preview.27., 8.2.0, 8.1.0
Issue ID
1287031
Regression
Yes
[Graph View] Nodes are not getting created after applying double-click in Node panel
In the Shader Graph Window, while creating nodes with a Mouse double-click over the Node panel, Mouse double-click doesn't work for creating nodes. refer attached video
How to reproduce:
1. Create New URP Template
2. Project > Shader > VFX Shader Graph
3. For example- In Shader Graph, Right Click > Create Node panel > Input > Basic > double click on Color
Actual result:
Nodes are not getting created after applying double-click in the Node panel.
Expected result:
Nodes should get created successfully after applying double-click in the Node panel.
Reproducible with:
2021.1.0a5(10.1.0), 2020.2.b12 (10.2.0, 10.1.0, 10.0.0-preview.27.), 2020.2.0a16 (8.2.0, 8.1.0)
Not reproducible with:
2020.2.a15(8.2.0, 8.1.0), 2020.1.11f1(9.0.0-preview.55, 8.2.0 )
Workaround:
Use the mouse right-click for selecting a node. then apply double-click for Node get created.
Environment:
macOS 10.15 only.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Readme” Asset is unreadable in the Inspector window when switching Editor Theme to Light
- “NullReferenceException” error thrown when switching Editor Theme to Light if “Unity Version Control” tab is enabled
- A Warning is displayed in the Inspector when a Mesh with any Material is added as a Terrain Detail
- [Android][Vulkan] Memory leak when playing and stopping a video using the Video Player on some devices
- Caret moves by a character when typing "." and any number into 'Grid and Snap' toolbar's input field
Resolution Note (fix version 12.0.0):
Please refer to the documentation page, which states "To add a node to the workspace, double-click it in the Create Node Menu."
https://docs.unity3d.com/Packages/com.unity.shadergraph@10.1/manual/Create-Node-Menu.html