Search Issue Tracker

Fixed in 12.0.0

Votes

0

Found in [Package]

10.1.0, 10.0.0-preview.27., 8.2.0, 8.1.0

Issue ID

1287031

Regression

Yes

[Graph View] Nodes are not getting created after applying double-click in Node panel

Package: Shader Graph

-

In the Shader Graph Window, while creating nodes with a Mouse double-click over the Node panel, Mouse double-click doesn't work for creating nodes. refer attached video

How to reproduce:
1. Create New URP Template
2. Project > Shader > VFX Shader Graph
3. For example- In Shader Graph, Right Click > Create Node panel > Input > Basic > double click on Color

Actual result:
Nodes are not getting created after applying double-click in the Node panel.

Expected result:
Nodes should get created successfully after applying double-click in the Node panel.

Reproducible with:
2021.1.0a5(10.1.0), 2020.2.b12 (10.2.0, 10.1.0, 10.0.0-preview.27.), 2020.2.0a16 (8.2.0, 8.1.0)

Not reproducible with:
2020.2.a15(8.2.0, 8.1.0), 2020.1.11f1(9.0.0-preview.55, 8.2.0 )

Workaround:
Use the mouse right-click for selecting a node. then apply double-click for Node get created.

Environment:
macOS 10.15 only.

  1. Resolution Note (fix version 12.0.0):

    Please refer to the documentation page, which states "To add a node to the workspace, double-click it in the Create Node Menu."
    https://docs.unity3d.com/Packages/com.unity.shadergraph@10.1/manual/Create-Node-Menu.html

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.