Search Issue Tracker
Fixed
Votes
0
Found in [Package]
0.14.0-preview.19
Issue ID
1287034
Regression
No
Entities are not converted with all Components when Namespace is changed
Reproduction steps:
1. Open user's attached project
2. Open scene "SampleScene"
3. From the Project window, open " MyAuthoringBehaviour.cs"
4. Change the namespace, e.g. by adding ".test" at the end of it
5. Increase the ConverterVersion by one
6. Go back to the editor and look at the Entity information in the Entity Debugger, or observe Logs\AssetImportWorker0.log
Expected result: Entities are converted with the "MyData" Component attached
Actual result: "MyData" Component is not attached, no warnings can be seen in the editor (except 2021.1 where a warning is thrown)
Reproducible with: 0.14.0-preview.19 (2020.1.11f1, 2020.2.0b9, 2021.1.0a3)
Not reproducible with: 0.14.0-preview.19 (2021.1.0a4)
Could not test with: 0.11.2-preview.1 (2018.4.28f1, 2019.4.13f1 because of errors)
Note:
-In older versions than 2021.1, this error is printed in the "AssetImportWorker0.log":
The referenced script is missing on GameObject
-In 2021.1, this error is throw in the editor:
[Worker0] The referenced script is missing on GameObject
Workaround:
Changing the Namespace, restarting the editor, and increasing the ConverterVersion
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Environment is partially black when re-opening the newly created HDRP project for the second time
- Manual Reference button for Render Graph section in Rendering Debugger opens a missing Manual page
- Water Surface is missing the Wireframe when Scene is switched to Shaded Wireframe mode
- Water surface is not rendered when using Unlit Draw Scene view mode
- Node Previews are not centered when Nodes have a longer name in Shader Graph
Resolution Note:
Fixed in 2020.2.0b13, 2021.1.0a4