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[Timeline] Duplicated Timeline asset causes very bad performance in preview
Steps to reproduce:1. Create new Unity project2. Create new Timeline Asset and select it(New Timeline)3. Open Window->Timeline Ed... Read more
[UWP] When running the app SufficientExecutionStack() method is not impl...
Steps to reproduce:1. Open the attached project(MobileApps.zip)2. Switch platform to Windows Store3. Build for WSA Universal (il2cpp... Read more
Releasing left click while dragging out of the Tile Palette creates a ph...
Releasing left click while dragging out of the Tile Palette creates a phantom selection box 1. Open project2. In Tile Palette, maxim... Read more
SpriteToParticles asset crashes editor when selecting game object with C...
To reproduce:1. Open user's attached project, scene "Effector - Repeler"2. Enter Play mode or click on "Ranger - Repeler" game objec... Read more
[HoloLens] Manipulation Event Data is wonky after resuming from sleep
Steps to reproduce:1. Open the attached project2. Open the Main.unity scene3. Switch platform to Windows Store4. Build and run on ho... Read more
Unity Editor crashes when restarting to change graphics API from DirectX...
How to reproduce:1. Open Unity2. Load user-submitted project (case_972371-RPGRTS_2017.zip)3. Open 'Character.unity' scene4. Go to Ed... Read more
Assertion failed when deserializing a GUISkin that is missing a referenc...
Steps to reproduce : - create a new project- create a new GUIskin- add a texture to it under Box > On Normal > Background- del... Read more
Can not send network message. Receiver can not keep up with the amount o...
Steps to reproduce:1. Open user attached project2. Build and Run the project with Development Build and Autoconnect Profiler checked... Read more
Assertion failed when switching to linear mode
Steps to reproduce : - create a new project- go to Build Settings- change from Gamma to Linear mode and notice the error Assertion f... Read more
Unity crashes at ValidateAndUpdateTileAssetDirty after building Asset Bu...
To reproduce:1. Open project attached by QA2. Uncheck AssetBundles->Simulate Mode3. Click AssetBundles->Build AssetBundles4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open