Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a7
Issue ID
976480
Regression
Yes
Assertion failed when deserializing a GUISkin that is missing a reference for a Texture field upon exiting play mode
Steps to reproduce :
- create a new project
- create a new GUIskin
- add a texture to it under Box > On Normal > Background
- delete the texture and press play
- press stop and notice the error
Assertion failed: Attempt to lock m_Mutex after m_IntegrationMutex
UnityEngine.GUIStyle:InternalOnAfterDeserialize()
*Note :
Regression from 2018.a2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
Add comment