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0
votes
Fixed

Changing the parent of an object with a collider component to a Composit...

Physics2D

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Dec 11, 2017

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Version/s: 2017.1.0b4, 2017.3.0f2

Steps to reproduce:1. Open attached “ColliderParent.zip” Unity project2. Open scene “Example”3. Enter Play mode4. Click the red butt... Read more

3
votes
Fixed

Android Keystore location saved as absolute value in Project Settings

Mobile

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Dec 11, 2017

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Version/s: 2017.2.0p2

Steps to reproduce:1. Open new project2. In Player settings for Android, under Publishing settings, open the Keystore Manager window... Read more

0
votes
Fixed

[Android] Device enters immersive mode even when splash screen is turned...

Mobile

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Dec 11, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open the project attached by QA2. Deploy to device3. Notice app enters immersive mode when loading Expected beha... Read more

2
votes
Fixed

NavMeshPath sometimes returns bad paths when using Obstacle Carving

AI Navigation

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Dec 11, 2017

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Version/s: 2017.2.0p4

How to reproduce the issue:1. Open the attached project2. Open the "NavBug" scene3. Enter Play mode4. Navigate to the area with text... Read more

0
votes
Fixed

Clicking on a 'Shader Variant Collection' outputs a "NullReferenceExcept...

Shaders

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Dec 11, 2017

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Version/s: 2017.1.2p3

Reproduction steps: 1. Open "New Unity Project.zip" project2. In the Project window click on "global" Expected Result: The Shader Va... Read more

0
votes
Fixed

Input from the Chinese IME's get duplicated in the Editor's Input Fields

Windows

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Dec 11, 2017

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Version/s: 2017.3.0f2, 2018.4, 2019.4, 2020.3, 2021.2

How to reproduce:1. Create a new Unity project2. Create two UI Input Fields3. Download and install a Chinese IME (during this test h... Read more

3
votes
Fixed

[WebGL] Canvas Size/Resolution will not scale in browser when using Line...

WebGL

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Dec 11, 2017

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Version/s: 2017.3.0f1

How to reproduce:1. Create new project2. Switch platform to WebGL and set "Colour Space" to Linear3. Build4. Open build project on b... Read more

0
votes
Fixed

[Editor] Crashes on Undo after creating a Non-empty Child GameObject.

Themes

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Dec 11, 2017

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Version/s: 2018.1.0a5, 2018.1.0a7

Crashes on Undo after creating a Non-empty Child GameObject. Steps to Reproduce:1. Create new Game object2. Create a child non-empty... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when transform scale ...

Visual Effects - Legacy

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Dec 11, 2017

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Version/s: 2017.2.0p1

To reproduce:1. Open attached Unity project "ParticleScaleBug.zip"2. Open "test" scene3. In the Hierarchy, click on Particle System4... Read more

0
votes
Fixed

[Player] Build won't launch on Mac if its name includes '&' or '<' char...

MacOS

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Dec 11, 2017

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Version/s: 2018.1.0b1

Build won't launch on Mac if its name includes '&amp;' or '&lt;' character while generating the build. If the same build is renamed ... Read more

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