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[UI] In Playmode, Clicking/Hovering on the Lighting tab throws exception...
[Global Illumination] In PlayMode, Clicking/Hovering on the Lighting tab throws exception "Serialised Object target destroyed" Steps... Read more
Sprite Packer logs are unnecessarily showing for each asset bundle building
https://unity.slack.com/archives/C06TQE31T/p1512489721000065https://unity.slack.com/archives/C06TQE31T/p1512489857000593 Basically, ... Read more
Reading local file with UnityWebRequest which contains "#" and multibyte...
Steps to reproduce:1. Open attached “ReadLocal.zip” Unity project2. Enter Play mode3. Observe Console Expected results:Local file is... Read more
[OSX] Opening script, IDE does not get focused
To reproduce:1. Open users attached project "TestProject.zip"2. Double click Script1.cs3. Observe as the IDE opens4. Double click Sc... Read more
[iOS] Closing keyboard of Single line InputField after multiple line nat...
How to reproduce:1. Open the attached project2. Build and run "testscene" on device3. Click on "Open keyboard" button4. Click on Inp... Read more
Message "Invalid antiAliasing value (must be at least 1)" when selecting...
@fredericv fixed it with new hdcameraEditor Read more
Trailrender doesn't leave trail on the first position unit
To reproduce:1. Open attached Unity project "Trailbug.rar"2. Open "trailTest" scene3. Inspect trailTest.cs script4. Go into Play mod... Read more
Transitions do not get copied when copying animation state and transition
To reproduce:1. In any project open Animator window2. Create two states,make transition from state 1 to state 23. Select state 1 and... Read more
[Win] Opening project in Editor, causes Unity to terminate it without op...
How to reproduce:1. Open any project2. In the Editor, select File -> Open Project3. Select any other project Expected result: Edi... Read more
[macOS] Crash at "mono_marshal_free_inflated_wrappers > g_log > g_logv >...
Reproduction steps:1. Open the attached project.2. Play the "mainScene".3. Repeat step 2 up to 5 times.- Editor will crash.- Stack t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window