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Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b1
Issue ID
978554
Regression
Yes
[UI] In Playmode, Clicking/Hovering on the Lighting tab throws exception "Serialized Object target destroyed"
[Global Illumination] In PlayMode, Clicking/Hovering on the Lighting tab throws exception "Serialised Object target destroyed"
Steps to Reproduce:
- Open Lighting tab from the Window.
- In play mode, click on the Lighting tab.
Note:
"SerializedObject target has been destroyed". appears in the console
Working Fine On :
2018.1.0a7, 2018.1.0a6, 2017.2.0f3, 2017.1.0f3
Not working On:
2018.1.0b6, 2018.1.0b5, 2018.1.0b4,2018.1.0b3, 2018.1.0b2, 2018.1.0b1
Regression On : 2018.1.0b1.
Notes :
- Appears always
- Appears on both Mac and Windows
- Appears only on 2018.1.0b1
Stack Trace:
SerializedObject target has been destroyed.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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GrandBOOM
Sep 02, 2019 15:21
2018.4.5f1 Not fixed
DenisK_WRG
Aug 20, 2019 12:53
2019.1.11f1 still not fixed
qianda_dai
Apr 11, 2019 09:27
2018.3.0f.Not Fixed.
SerializedObject target has been destroyed.
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler()
noemis
Dec 07, 2018 17:40
Don't know why fixed as solved... I get constantly this error in 2018.2.18 - im combination, when the lighting was changed and not new generated...
jwalden
Aug 21, 2018 10:16
Correction, 2018.1.0f2
jwalden
Aug 21, 2018 10:16
Not resolved in 2018.2.0f2
Afraid to update as I'm not sure how that will affect my project.
Gleb_Palchin
Aug 16, 2018 15:29
2018.2.3f1 Not Fixed
panta
Aug 07, 2018 22:52
I'm seeing this in 2018.2.0f2
Paul-Nik
Jun 22, 2018 10:53
2018.1.5f1 Not fixed.
yattipong
Jun 21, 2018 12:49
2018.1.4f1 Not fixed too.