Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a5
Issue ID
978271
Regression
Yes
[iOS] Closing keyboard of Single line InputField after multiple line native keyboard was open, keeps UITextView open
How to reproduce:
1. Open the attached project
2. Build and run "testscene" on device
3. Click on "Open keyboard" button
4. Click on Input field
5. Click somewhere in the scene, so keyboard would close
Result: UITextView stays open
Reproducible: 2018.1.0a5, 2018.1.0a7
No reproducible: 2018.1.0a4
DUT(reproducible):
iPad pro 10.5'', iOS 10.3.3
iPhone 8 plus, iOS 11.0
DUT(not reproducible):
Samsung Galaxy S8 [SM G950F] , arm64-v8a, Mali-G71 , 7.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
Add comment