Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.2f1
Issue ID
978250
Regression
No
Trailrender doesn't leave trail on the first position unit
To reproduce:
1. Open attached Unity project "Trailbug.rar"
2. Open "trailTest" scene
3. Inspect trailTest.cs script
4. Go into Play mode and press space button
Expected result: moving cube should leave its trail from the very beginning
Actual result: cube only leaves trail after moving 1 unit (if you adjust the script to move 0.5f instead of 1 after each press of the space button, the trail will only show up after moving the cube twice)
Reproduced on: 5.5.4p2, 5.6.4p4, 2017.1.2p4, 2017.2.1f1, 2017.3.0f2, 2018.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
Add comment