Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
1
Found in
2017.2.0b1
2017.2.1f1
Issue ID
978521
Regression
Yes
Reading local file with UnityWebRequest which contains "#" and multibyte character in its path fails
Steps to reproduce:
1. Open attached “ReadLocal.zip” Unity project
2. Enter Play mode
3. Observe Console
Expected results:
Local file is loaded and its contents are written in Console
Actual results:
WebRequest fails with Generic/unknown HTTP error
Reproduced in 2018.1.0b1, 2017.3.0f3, 2017.2.1p1, 2017.2.0b1
Didn’t reproduce in: 2017.2.0a4, 2017.1.2p4, 5.6.4p4, 5.6.0a1
Regression introduced in: 2017.2.0b1
Note: Path has to contain a multibyte character (e.g. Korean/Chinese/Japanese) and ‘#’ for UnityWebRequest to fail
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment