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.unitypackage files are not recognized by the Editor's Project window wh...
How to reproduce: 1. Open the 'project-1213246.zip' project using the EnvIronman VM 2. In the Project window observe the 'test.unity... Read more
[HDRP] Editor crashes when adjusting HDRI sky exposure on a 4k cubemap
How to reproduce: 1. Open the attached project named "skytest.zip" 2. Open the "samplescene" Scene 3. Select the Sky and Fog Volume ... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more
[URP] Light custom Normal Shadow Bias is capped at 3
To reproduce: 1. Create a new project using Universal RP template or open any existing URP project; 2. On pipeline asset > Shadow >... Read more
[Timeline] Editor freezes when zooming in the CubeTimeline window after ...
In the Timeline, when Streamed audio preview duration is set to its maximum value which is 60000000.00 frames, and if the user tries... Read more
NullReferenceException is thrown when Selecting a TextMesh Pro prefab
How to reproduce: 1. Open the SampleScene Scene in the attached "1213155.zip" project 2. In the Project window select the "Text (TMP... Read more
[Hub] Can use google and open image links in the Hub
1. Open up the Hub. 2. Drag in a google image. Expected result: Nothing happens. Actual result: Opens the image link. If you close ... Read more
Importer fails to update Avatar settings correctly when switching from a...
Steps to reproduce: 1. Open User-supplied project 2. In the Project window, select Mobile Family Pack -> Model -> Female_Parabole_A ... Read more
[Input System] Input Actions cause exceptions and 'Should not get here' ...
How to reproduce: 1. Open user-submitted project (Pokemon Clone.zip) 2. Enter Play Mode 3. Use the WASD keys to move the player arou... Read more
Crash when creating a new Texture2D with a resolution greater or equal t...
How to reproduce: 1. Open the attached project named "Case_1213005" 2. Open the Sample Scene 3. Enter Play mode Expected result: Ed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel