Search Issue Tracker
[Burst] Burst AOT Settings: Enable Safety Checks tooltip gives misleadin...
Reproduction steps:1. Create a new Unity Project2. Open Package Manager and install the latest Burst package3. Open Project Settings... Read more
"Month must be in range [1-12]!" errors are thrown in the Console when o...
How to reproduce:1. Create a new project or open an existing one2. Observe the Console Expected result: No visible errors presentAct... Read more
[Linux] [Bolt] [2020.1] The Editor window partially freezes when the Gra...
Reproducible on: Bolt version: 1.4.14 Unity version: 2020.1.13f1, 2020.1.17f1 Platform: Ubuntu 18.04 Reproduction steps: Open a new ... Read more
Editor Crashes when name of Serialized Sprite variable is edited
Reproduction steps:1. Open user attached project2. Select "Assets\Prefabs\Cards\Ping.prefab"3. Edit the Card Flipper Script by renam... Read more
Crash on RaiseException when calling the SystemBase.GetSingleton method ...
Reproduction steps:1. Open the user's attached project2. Enter the Play mode Expected result: Querry is processedActual result: Unit... Read more
[Android][iOS] unity_Lightmap_HDR.x value is 1 instead of 4.59 when UNIT...
How to reproduce:1. Open the user's attached project "LightmapHDR.zip"2. Load the Scene "SampleScene"3. Change the "New Material" re... Read more
[Bolt] Visual Scripting Asset doesn't get opened in the Graph window whe...
Reproducible on: Bolt version: 1.4.14 Unity version: 2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1 Platforms: Window... Read more
Stack overflow error is thrown when building project with F# assemblies
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a Standalone build (File->Build Settings->B... Read more
The cursor doesn't lock or become invisible with CursorLockMode.Locked m...
How to reproduce:1. Open the user's attached "Test4" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Exit the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved