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[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...
Reproduction steps: 1. Open project in "ShaderIssue.zip" 2. Notice how the "ForestFoliage" GameObject looks in the Scene 3. Open "Tr... Read more
Children prefab objects are re-ordered when updating Project from 2018.4...
How to reproduce: 1. Open the attached 'project-1213361.zip' project (using 2018.3.14f1) 2. In the Hierarchy window expand 'Environm... Read more
[Android] Skybox is split into two differently lit areas when changing t...
Steps to reproduce: 1. Open user's attached project "WeatherMaker_2019_2.zip" 2. Build it to Android 3. Open the app and notice the ... Read more
Kinematic child object with Rigidbody2D moves slower than the parent obj...
Reproduction steps: 1. Open user's attached project "Child Rigidbody Rotation Bug Report Project" and scene "SampleScene" 2. Enter P... Read more
[UI Builder] Distorted UI text in UI Builder window
Steps to reproduce: 1. Open the attached project "UI-Builder-text.zip" 2. Open the UI Builder window through Window > UI > UI Builde... Read more
[Linux] Curl error when sending a request from an EC2 Amazon instance
How to reproduce 1. Connect to the EC2 Amazon instance 2. Go to /home/ec2-user/archive 3. Launch Test2.x86_64 with -logFile Player.l... Read more
Override Controllers are missing their state-to-clip mapping when import...
How to reproduce: 1. Create a new project 2. Import attached "walkers02 (1).unitypackage" 3. Navigate to "/Assets/Low Poly Animated ... Read more
Particle System that has a Stop Action gets cleared after being paused f...
How to reproduce: 1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene 2. Select 'Particle System' Game... Read more
[HDRP][D3D12 / DXR] Editor crashes when using ProBuilder in Vertex Edit ...
How to reproduce: 1. Open the attached project named "Case_1213285" 2. Open the SampleScene 3. Open the ProBuilder window 4. Switch ... Read more
Prefab Hierarchy is reordered after upgrading a project to a newer versi...
How to reproduce: 1. Download the user-submitted package(PrefabTestPackage.unitypackage) 2. Create a new Unity project with one of t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel