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2
votes
Fixed

[Linux] Build button doesn't work when targeting iOS

Linux

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Oct 02, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

To reproduce: 0) Make sure you have iOS support installed 1) Create a new project 2) Switch platform to iOS 3) Click "Build" Result... Read more

0
votes
Fixed

Toggle Groups are not cleared when reassigned or nulled

uGUI

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Set Toggle Groups from a script and pool Buttons (More exact repro steps will be added later) Expected result: Tog... Read more

0
votes
Fixed

Secondary hidden Hierarchy windows pop up when a new gameObject is creat...

Scene Hierarchy

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Oct 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1190664.zip' project 2. In the open Hierarchy window create a new gameObject Expect... Read more

0
votes
Won't Fix

Editor crashes in mono_class_get_interfaces when scanning DLL for interf...

Mono

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Sep 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to repro: 1. Download and open "DllCrashRepro.zip" -Observe the crash- Reproduced in: 2017.4.32f1, 2018.4.10f1, 2019.2.7f2, ... Read more

0
votes
Duplicate

Scene with a custom prefab is marked as dirty when entering play mode an...

Scene Management

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1186849.zip' project 2. Enter and exit Play mode 3. Save the scene (notice that it i... Read more

0
votes
Won't Fix

Collab Publish text is no longer interactive after it has been refocused

Package: Collab Proxy

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Sep 27, 2019

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Version/s: 2018.4.5f1, 2019.2.6f1

How to reproduce: 1. Create a new project and prepare it for Collaborate 2. Enter something into the 'Publish now!' input text field... Read more

1
votes
Won't Fix

[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...

Android

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Sep 24, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b3

Steps to reproduce: 1. Opens user's attached project 2. Build it 3. Run it on Android a device 4. Notice how the Cubes in the Scene ... Read more

0
votes
Fixed

Crash on Marshalling::OutMarshaller when TextureImporter.ReadTextureSett...

Asset - Importers

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Sep 26, 2019

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Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project (case_1187147.zip) 2. In Menu Toolbar select "ScobeDev" > "Character Sprite Processor... Read more

4
votes
Fixed

[iOS] "Couldn't create device API for device" when using Unity Remote wi...

iOS

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Sep 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Create a new project 2. Connect an iOS device to a windows machine 3. Open Unity Remote 5 app on the device 4. In E... Read more

0
votes
Fixed

Package (NUnit, Test Tools, Timeout) race condition where modifying a sc...

Packman

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Apr 09, 2020

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Version/s: 2018.4.20f1, 2019.1, 2019.2

In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I... Read more

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