Search Issue Tracker
[Linux] Build button doesn't work when targeting iOS
To reproduce: 0) Make sure you have iOS support installed 1) Create a new project 2) Switch platform to iOS 3) Click "Build" Result... Read more
Toggle Groups are not cleared when reassigned or nulled
To reproduce: 1. Set Toggle Groups from a script and pool Buttons (More exact repro steps will be added later) Expected result: Tog... Read more
Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce: 1. Open the attached 'project-1190664.zip' project 2. In the open Hierarchy window create a new gameObject Expect... Read more
Editor crashes in mono_class_get_interfaces when scanning DLL for interf...
Steps to repro: 1. Download and open "DllCrashRepro.zip" -Observe the crash- Reproduced in: 2017.4.32f1, 2018.4.10f1, 2019.2.7f2, ... Read more
Scene with a custom prefab is marked as dirty when entering play mode an...
How to reproduce: 1. Open the attached 'project-1186849.zip' project 2. Enter and exit Play mode 3. Save the scene (notice that it i... Read more
Collab Publish text is no longer interactive after it has been refocused
How to reproduce: 1. Create a new project and prepare it for Collaborate 2. Enter something into the 'Publish now!' input text field... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce: 1. Opens user's attached project 2. Build it 3. Run it on Android a device 4. Notice how the Cubes in the Scene ... Read more
Crash on Marshalling::OutMarshaller when TextureImporter.ReadTextureSett...
How to reproduce: 1. Open the attached project (case_1187147.zip) 2. In Menu Toolbar select "ScobeDev" > "Character Sprite Processor... Read more
[iOS] "Couldn't create device API for device" when using Unity Remote wi...
To reproduce: 1. Create a new project 2. Connect an iOS device to a windows machine 3. Open Unity Remote 5 app on the device 4. In E... Read more
Package (NUnit, Test Tools, Timeout) race condition where modifying a sc...
In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template