Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
2
Found in
2017.4
2018.4
2019.2
2019.3
2019.3.0b5
2020.1
Issue ID
1188590
Regression
Yes
[Linux] Build button doesn't work when targeting iOS
To reproduce:
0) Make sure you have iOS support installed
1) Create a new project
2) Switch platform to iOS
3) Click "Build"
Result: Nothing happens. No console message, no popup, no progress.
Reproduced in 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a16