Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
2
Found in
2017.4
2018.4
2019.2
2019.3
2019.3.0b5
2020.1
Issue ID
1188590
Regression
Yes
[Linux] Build button doesn't work when targeting iOS
To reproduce:
0) Make sure you have iOS support installed
1) Create a new project
2) Switch platform to iOS
3) Click "Build"
Result: Nothing happens. No console message, no popup, no progress.
Reproduced in 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a16