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HDRP template asset previews are not generated in Project Browser
How to reproduce: 1. Create a new HDRP template project 2. Navigate Assets > ExampleAssets > Materials in Project browser Expected ... Read more
Build Pipeline functions cause a re-execution of the last Async task whe...
Steps to reproduce: 1. Open user-supplied project 2. In the top Toolbar select Test -> Failing Test -> Building player Expected: th... Read more
[IL2CPP] Standalone build fails with "error LNK2001: unresolved external...
How to reproduce: 1. Open the attached project ("case_1213597-Everyday_Life_Edengrall.zip") 2. Make sure that Scripting Backend is s... Read more
[LWRP] Terrain loaded from AssetBundle is missing textures
How to reproduce: 1. Open the attached project 2. Build the terrain scene as asset bundle using the asset bundle browser (Window > A... Read more
ECS/Hybrid Rendering fails to build for UWP
Setup a UWP/Mixed Reality/ARM64 configuration (for HoloLens 2) to build a simple cube scene with Hybrid Rendering/ECS using latest p... Read more
The modelimporter flag texture as normal map required even if changed us...
How to reproduce: 1 - Import an FBX file that has an embedded material using a texture in its bump map. 2 - Change the import setti... Read more
[Shadergraph] graph softlocks with lost data when HDRP specific master n...
Does not reproduce in 7.1.1 release Reproduces on SRP Master (commit 057264f4a9) Reproduces on 7.1.7 release Repro steps: 1. Use a ... Read more
[New Input System] OnPointerExit does not work
Reproduction steps: 1. Open original project "Swappy Shapes.zip" 2. Open Main Menu scene, turn off "Working Input System" GameObject... Read more
As a user, I want Unity to be able to connect to UPM without having to c...
How to reproduce: 1. Set UNITY_NOPROXY and UNITY_PROXYSERVER env variables to random values (ex. erwqwe.com) 2. Try to launch Unity ... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel