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0
votes
Fixed

[Adaptive Performance][UX] When the settings view is narrowed "View lice...

Package: Adaptive Performance

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Jan 06, 2021

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Version/s: up to 2.1.0 (including)

How to reproduce: 1. Create a new project2. Open Package Manager3. Install Adaptive Performance package4. Open Project Settings -&gt... Read more

2
votes
Fixed

[Input System] MultiplayerEventSystem throws a warning when more than on...

Input

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Jan 06, 2021

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Version/s: 2020.2.0a16, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Observe the... Read more

0
votes
Fixed

TextMeshPro Exceptions thrown and text disappears because text has chang...

Package: TextMeshPro

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Jan 06, 2021

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Version/s: 3.0.3

How to reproduce:1. Open the attached project ("TMProUpgradeBug.zip")2. Notice KeyNotFoundException Expected results: Text is seen i... Read more

1
votes
Fixed

[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...

Metal

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Jan 06, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b1, 2021.2

Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more

0
votes
Fixed

Editor freezes when using Lightmapping.Bake and the open additive Scene ...

Progressive Lightmapper

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Jan 05, 2021

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Version/s: 2019.3.0f6, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Project window right-click on 'SampleScene 1' and... Read more

0
votes
Fixed

Object Picker does not populate with objects in the prefab if the curren...

Scene Management

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.1

Reproduction steps:1. Open attached project "ObjectPickerBug.zip" and scene "EmptyScene"2. In Projectwindow, select and open Assets/... Read more

0
votes
Not Reproducible

[CPU PLM] Black light probes after toggling active light setups during t...

Progressive Lightmapper

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Jan 05, 2021

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Version/s: 2018.4, 2021.1.0b1, 2021.2

Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Context menu select Lighting>Day... Read more

0
votes
Fixed

[Input System] Listen returns incorrect [Gamepad] input when Target Plat...

Package: Input System

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Jan 05, 2021

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the attached project "input-issue.zip" with Xbox One or Nintendo Switch set as Target Platform2. Connect ... Read more

0
votes
Fixed

Functionality of AR Foundation/Addressables are missing on a URP project...

Package: Scriptable Render Pipeline Universal

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Jan 05, 2021

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Version/s: 10.2.2

Reproduction steps:1. Open attached project "969879.zip" and scene "Sample"2. In Addressables Groups window, Build -> New Build -... Read more

0
votes
Fixed

Wrong scaling in the render paths view mode

Terrain

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Jan 05, 2021

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Version/s: 2020.1.0a19

How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more

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