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Fixed in 1.0.0-preview.6



Found in [Package]


Issue ID




[New Input System] OnPointerExit does not work

Package: Input System


Reproduction steps:
1. Open original project "Swappy"
2. Open Main Menu scene, turn off "Working Input System" GameObject and turn on "Not Working Input System"
3. Build for iOS and deploy the Xcode project to the iOS device
4. Press on the button in the center of the screen and then lift your finger

Expected result: The button scales back to normal
Actual result: The button does not scale down

Reproduces on: 2019.2.19f1, 2019.3.0f6, 2020.1.0a20
Could not test on 2019.1 due to numerous console errors

Devices reproduced on:
iPhone Xs Max iOS 12.0
iPad Pro 12.9" iOS 13.1.2
VLNQA00091, Google Pixel 2 XL (Pixel 2 XL), Android 10, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Windows 10

  1. Resolution Note (fix version 1.0.0-preview.6):

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