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1
votes
Fixed

OnAfterDeserialize is not called for a class with no empty constructor i...

IL2CPP

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Nov 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

How to reproduce:1. Open the user's attached project("IL2CPP TypeReference.zip")2. Build and Run the project using IL2CPP Expected r... Read more

0
votes
Fixed

Changing parent of teleported game object with ArticulationBody componen...

Physics

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Nov 30, 2020

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Version/s: 2018.2.7f1, 2020.1

Create a “complex” articulation body hierarchy.Call articulationBody.Teleport() on the root of the articulation body hierarchyImmedi... Read more

0
votes
Fixed

LineRenderer points lists suffers from performance issues when list is l...

UI Toolkit

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Nov 30, 2020

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Version/s: 2018.4

1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more

0
votes
Fixed

[android] HttpUtility Null reference exception on .net 4.x when performi...

Mono

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Nov 30, 2020

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Version/s: 2020.1, 2020.1.9f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Build and run the "Http test.zip" Project on an Android device2. Check the logs once the Project fully loads Exp... Read more

0
votes
Fixed

[Android]Player is crashing when there is a 3D object with Physics Shape...

Package: Unity Physics

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Nov 30, 2020

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Version/s: 0.5.0-preview.1

Steps to reproduce:1. Open the attached project "Case_1296145"2. Build it to Android3. Launch the app Expected results: App launches... Read more

0
votes
Active

Unity Manual and Scripting Reference redirects to nonexistent page

Editor - Functionality

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Nov 30, 2020

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Version/s: 2020.2.0a15, 2021.1, 2021.1.0a8

How to reproduce:1. Create a new Unity Project2. Navigate to Help -> Unity Manual or Help -> Scripting Reference3. Observe the... Read more

1
votes
Duplicate

Unity tried to build ARM64 build when Mono is selected

Build Pipeline

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Nov 30, 2020

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Version/s: 2018.4, 2020.2.0b13, 2021.1

Steps to reproduce:1. Open the user's attached project "MonoBug.zip"2. Switch to Android3. Built the project Expected results: Unity... Read more

0
votes
Duplicate

[HDRP] Motion Bur intensity tooltip is copied from Bloom

Package: Scriptable Render Pipeline HD

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Nov 30, 2020

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Version/s: master

1) Open any hdpr project2) Add Motion blur override3) Check tooltip of Intensity Result: Tooltip is a copy of what Bloom has in Inte... Read more

0
votes
Not Reproducible

[Linux] Generating lighting on an HDRP project on Linux throws an Assert...

Vulkan

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Nov 30, 2020

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Version/s: 2019.4, 2020.1, 2020.1.14f1, 2020.2, 2021.1

How to reproduce:1. Create a new HDRP project2. Open the "Lighting" window by going to the menu bar "Window > Rendering > Ligh... Read more

0
votes
Not Reproducible

Indescriptive warning in the Console window when a Type parameter passes...

Scripting

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Nov 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b13, 2021.1

Reproduction steps:1. Open the user's attached project "AnimancerTimelineProblem.zip"2. In the Project window open Assets/Scenes/Sam... Read more

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