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Votes
0
Found in
2017.4
2020.1
2020.1.0a19
Issue ID
1213749
Regression
No
Shader properties are ignored when SetReplacementShader method is invoked
How to reproduce:
1. Open the attached '1213749.zip' project
2. Open 'SampleScene' Scene
3. Enter Play Mode
4. Notice that 'Cube' GameObject is red
5. Open 'Unlit_Modified.shader' shader
6. In 44 line, change fixed4 data type's red value from '1.0' to 'RedVal'
7. Enter Play Mode
Expected result: 'Cube' GameObject is red
Actual result: 'Cube' GameObject is black
Reproducible with: 2017.4.36f1, 2018.4.17f1, 2019.2.20f1, 2019.3.1f1, 2020.1.0a22
Notes:
1. Project and video of reproduction is attached in Edit
2. Reproducible on macOS
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Resolution Note:
The script is missing Shader.SetGlobalFloat("RedVal",1.0f);
Add this so that RedVal has the value.