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Fixed in 2.5.1
Votes
0
Found in [Package]
2.5.0, 2.4.0
Issue ID
1213819
Regression
No
[Cinemachine] Game view does not refresh on enabling/disabling "Storyboard Global Mute" in Cinemachine Storyboard Component
-Game view does not refresh on enabling/disabling "Storyboard Global Mute" option in Cinemachine Storyboard Component.
-It refreshes when the mouse is hovered on the Game View.
Steps to repro:
1. Create a new Project.
2. Windows > Package Manager > Cinemachine > Install.
3. Create a Virtual Camera from Cinemachine menu.
4. Add CinemachineStoryboard extension in the inspector.
5. Assign any texture to "Show Image" in the inspector.
6. Enable/Disable "Storyboard Global Mute" option.
Actual Result:
Game View does not refresh on enabling/disabling "Storyboard Global Mute" option.
Expected Result:
Game View should be refreshed on enabling/disabling "Storyboard Global Mute" option.
Tested in: 2020.1.0a21, 2019.3.0f6 (27ab2135bccf) with Package Version: 2.5.0, 2.4.0.
Note:
-"Storyboard Global Mute" feature introduced in Package version 2.4.0.
-Package version 2.4.0 is introduced in 2018.4.0f1.
Environment:
Occurring on Windows & Mac.
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Resolution Note (fix version 2.5.1):
Needed to repaint Game View on editor change.