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IBP WebGL: building a project on a different partition compared to edito...
-repro: see title--only test on Windows so far--works for Windows Standalone IL2CPP builds -repro:--create a new project on a partit... Read more
Photo Capture callbacks are lost when Unity pauses during photo capture
If unity is paused during a photo capture, script callbacks may be lost and never called even after Unity resumes.To reproduce, use ... Read more
[HDRP] TAA produces blurriness and dark sharpening artifacts when camera...
How to reproduce:1. Open the attached project named "Case_1337373"2. Open the SampleScene3. Select the Camera component and check if... Read more
Editor freezes when closing the Preset window on Terrain data
How to reproduce:1. Open a new project2. Create a new Terrain GameObject in the Hierarchy window (Right-click -> 3D Object -> ... Read more
Incorrect "Main Thread" marker time reported to ProfilerRecorder whilst ...
How to reproduce:1. Open attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Open Profiler window & disable Pr... Read more
IL2CPP Build fails when a script contains a Nullable Struct that is pass...
How to reproduce:1. Open attached project "UpgradeTest.zip"2. Open Build Settings window3. Include "SampleScene" to Scene in Build4.... Read more
(TMP input field)unexpected new line generated after submit
Reproduce steps: 1. Create a tmp input field and set it as multiline submit2. Create sample script to handle submitresult: A new lin... Read more
Class get stripped when using Preserve attribute with Mono backend
How to reproduce:1. Open the attached "xmlDeserializationTest.zip" project2. Check if scripting backend is set to "Mono", and Manage... Read more
Using a compiled C# DLL in a Unity project throws a build error
How to reproduce:1. Open the attached "Repro.zip" project2. Build "test" scene to Standalone Expected result: Build succeeds when us... Read more
[2D][Tilemap] TileBase.StartUp not being called when a different Tile wi...
[2D][Tilemap] TileBase.StartUp not being called when a different Tile with the same instantiated GameObject is set Repro steps:1. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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